DirectFB (Direct Frame Buffer) is a graphical thin library (suitable for embedded devices). It handles hardware graphics acceleration, input devices, translucent windows, display layers, etc.
DirectFB official web page is currently broken (as of July 2016): http://www.directfb.org/
From Internet Archive:
https://web.archive.org/web/20101215114416/http://directfb.org/
But we can also generate documentation from source code:
Denis Kropp is a DirectFB developer (we download DirectFB code from his repository):
$ git clone https://github.com/deniskropp/DirectFB
Since I am interested in 1.4 branch I switch to it:
$ git checkout -b directfb-1.4 origin/directfb-1.4
Branch directfb-1.4 set up to track remote branch directfb-1.4 from origin.
Switched to a new branch 'directfb-1.4'
$ git branch
* directfb-1.4
master
From README file:
Documentation
-------------
A complete API reference documentation in HTML format is created during
the build in the docs directory. You may also access the API reference
as well as a concepts overview, tutorials and the FAQ online at
http://www.directfb.org/documentation/.
Generate configure file:
$ ./autogen.sh
To generate API documentation in HTML format:
$ make html
make -C docs/html
make[1]: Entering directory 'directFB/DirectFB/docs/html'
rootme=`pwd`; \
/usr/bin/perl ../../tools/gendoc.pl DirectFB 1.4.16 ../../include/directfb.h ../../include/directfb_keyboard.h ../../include/directfbgl.h \
&& echo timestamp > $rootme/stamp-docs
make[1]: Leaving directory 'directFB/DirectFB/docs/html'
Browse the HTML documentation with your preferred web browser:
$ firefox DirectFB/docs/html/IDirectFB.html